Animation technique that individually create each frame of film, either as a computer graphic, or by photographing a drawn image, or repeated small changes in a model unit (see claymation and stop motion), then photographing the result with a special animation camera. If the pictures together and evaluated the resulting film is a speed of 16 or more frames per second, an illusion of continuous movement (due to the inertia of the eye) is. Generation of a film is very laborious and tedious, although the development of computer animation has greatly accelerated the process.
Because animation is very long and often expensive to produce, is that the majority of animation for film and television from professional animation studios. However, the field of independent animation has existed at least since the 1950s, with animation produced by independent studios (and sometimes by a single person). Several independent animation producers have come to enter the professional animation industry.
Limited animation is a way to increase production and the costs of animation by using “shortcuts” in the animation. This method was pioneered by UPA and popularized by Hanna-Barbera, and adapted by other studios as cartoons moved from movie theaters to television.
Although most animation studios are using digital technologies in their productions, there is a kind of animated film. Animation with a camera made famous by filmmakers such as Norman McLaren, Len Lye and Stan Brakhage, is painted and drawn directly on the parts of the movie, and then run through a projector.